The Balance and Community Servers Update 108271 is now live!

Balance changes
Zeus

  • Reduced Zeus effective rate of fire to 0.5 from 0.67
  • Increased Zeus ammo per shot and capacity to 10,000 from 9,000
  • Decreased Zeus ammo demand to 5,000 from 6,000

Leveller

  • Increased Leveler build cost to 800 from 600
  • Decreased Leveler turn rate to 50 from 60

Gil-E

  • Increased Titans Gil-E range from 180 to 220 for Titans (same range as Classic PA)

Titans vs Classic PA

  • Titans Leveler ammo velocity is slower (140 vs 150)
  • Titans Gil-E health is lower (150 vs 200)
  • Titans Gil-E build cost is lower (800 vs 1200)
  • Titans Gil-E weapon can also target WL_Air

Polish/fixes

  • Fixed sudden death mode not displayed for other players in new game lobby (patched via community mods)
  • Fixed zoom to celestial for POV camera
  • Added tooltip for POV camera button
  • Fixed attack, move attack and area attack for point / follow units to attack from max weapons range instead of rushing into and hugging target eg bots, hornets, etc.
  • Fixed multiple saves during same game corrupting config
  • Community Servers Support:
  • Posting community servers beacon
  • support for 32 players with 16 alliances
  • command line option –gameover-timeout
  • command line option –community-servers-url
  • command line option –community-server-public-host
  • command line option –community-server-region
  • added missing help for recently added command line options.
  • added state to server beacon
  • added offworld support for AI only (no human players) testing

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