Polish and general bugfix update!

Release Build 76766

We’ve taken a break from new features for a bit to do a polish and bugfix pass. We’ll be having new features coming up soon, but we wanted to get these items out now instead of waiting on the bigger items to get it in your hands faster. Hope you enjoy!

Leaderboards

– If player is inactive for 7 or more days, you will no longer show up on Leaderboards

Bugfix/Polish

– Current game list should have improved responsiveness (changed games list to make use of compression to reduce bandwidth requirements).

– Improved server browser behavior (sorting is now by time arrived instead of by game name)

– Adjusted start position for Unit Cannon so it looks right

– Umbrella adjusted for visual improvements

– New icons for nuke and anti-nuke ammo to reflect current color scheme

– Naval Umbrella redesigned to better match visuals of land version

– Art pass for Holkins (land and naval)

– New build bar icon for Holkins to match new look

– Server backend perf tweaks

– Improved support for non English alphabets in directory names

– Improvements on path handling overall

– Crash logging improvements

– Fixed a bug on player surrender

– AI fabbers will now try to avoid building where they are standing (should fix long delay for AI to start doing stuff at start of game)

– Neural net data updated

– AI will prioritize areas where a commander is present

– Nav crash fix

– AI fix for building too many fabbers

– AI now anticipates upcoming economy income for area builds

– AI should expand faster

– AI will no longer believe Dox can attack while underwater

– Minor changes on how AI prioritizes planets

– Added stuck detection fro AI platoons attempting to use a teleporter

– AI now will use “Feeder Planets” when available to safely store units and feed them into more dangerous zones of battle

– Layout polish on Kickstarter dialog

– Recent contacts in chat list are now sortable

– Opening new player guide when you are playing against AI will pause the game

– Water depth parameter in editor

– My planets now work with custom planets

– Can now delete more than 1 landing spot in editor